Glossary

Alliance

6/24/2025

If you have at least Player Level 1, fewer than 200 Points and A$ 8000 to spare you can create an al…

Trade Agreement

6/24/2025

A Trade Agreement (TA) can be made between two Players. For twenty thousand Astro Dollars you can se…

Production Points

6/24/2025

Production Points (PP) are needed to build fleet and enhance the buildings on your planets. Each pla…

Astro Dollar

6/24/2025

Astro Dollars are the Universal Currency in Astrowars. Astro Dollars can be attained through Trade b…

Supply Units

6/24/2025

For each new Player Level you reach, you will earn a supply unit. Your maximum supply unit capacity …

Planets

6/24/2025

Planets are the basis for development and battle in Astro Wars. Each member of the game is spawned o…

ETA Calculator

6/24/2025

This is part of the Fleet Screen and allows you to check the estimated time of arrival (ETA) of a fl…

Battle Calculator

6/24/2025

The game has a Battle Calculator feature allowing you to calculate your losses. Simply enter the num…

Combat Value

6/24/2025

Combat value (CV) refers to how well a ship or starbase will fair in a battle.

Each of the three wa…

Defense value

6/24/2025

The higher the Defense Value of a ship is, the higher the chance that it will survive a battle.

Whe…

Attack Value

6/24/2025

The higher the cumulative Attack Value of a fleet is, the higher is the chance for this fleet of win…

A Non Aggression Pact (also known as "NAP") is an agreement between players or alliances not to atta…

Race

6/24/2025

After your first login you see the page on the right:
The first link will use the default race, the o…

General Info

6/13/2025

So you want to play AstroWars? This guide is an introduction to the basics of the game, to help you …

Research Lab

6/13/2025

Research Labs house state-of-the-art computer equipment, creating a superior research environment wh…

Buildings

Galactic Cybernet

6/13/2025

Galactic Cybernets are important for interplanetary communications and management, and each new Gala…

Buildings

Robotic Factory

6/13/2025

Robotic factories increase the production output of a planet by one extra Production Point an hour p…

Buildings

Hydroponic Farm

6/13/2025

A Hydroponic Farm works on each planet helping you to create more of a surplus of food. The greater …

Buildings

Buildings

6/13/2025

There are five kinds of buildings, as described below. The development of a building will improve it…

Buildings

Artifact

6/13/2025

An artifact gives a bonus to a specific area of development on all your planets. Artifacts you own a…

Fleet

6/13/2025

A fleet of ships can be used to attack an opponent’s planet, or defend your own. A fleet can be made…

Ships

Culture

6/13/2025

Only a strong culture can keep your interstellar society together. In general, the maximum number of…

Social Science

6/13/2025

This science increases the Population Limit, which is the highest population level you can have on e…

Science

Physics

6/13/2025

Research into the field of Physics allows your engineers to get a better understanding of particles,…

Science

Mathematics

6/13/2025

Multi-Criteria Optimization with millions of parameters, brings up a very effective combat modeling …

Science

Energy

6/13/2025

Increases the speed of your whole Fleet, so that travel time between planets and star systems is dec…

Science

Economy

6/13/2025

Increasing the Economy Level will reduce the construction costs of Destroyers, Cruisers and Battlesh…

Science

Biology

6/13/2025

Biological Scanners and Autonomic Biosystems are the main fields of research. It increases your rang…

Science

Science Fields

6/13/2025

There are six fields of science you can research; you must decide whether to focus on one field in p…

Science

Population

6/13/2025

For population to increase you need a certain amount of food to sustain the next level (see Hydropon…

Player Level

6/13/2025

Every successful battle gives experience towards your player level. The amount depends on the Combat…

Development Tables

6/13/2025

On this page you will find all relevant development tables. Starting from Player level, Population, …

Tables

Colony Ship

4/25/2037

The Colony Ship is the basis for expanding empires. Ships of this type contain everything for coloni…

Colony Ship Ships

Transport

4/25/2037

An essential ship for all galactic domination types, the Transport will allow you planetary invasion…

Transport Ships

Battleship

4/25/2037

An effective all round feared flag ship for many fleets. Battleships have more guns than armor but i…

Battleship Ships

Starbase

4/25/2037

Starbases (SB) are the backbone of a planets defense system, providing a high level of defense at a …

Starbase

A fleet of ships can be used to attack or conquer an opponent’s planet, defend your own, or to colon…

Ships

Destroyer

4/25/2037

Destroyers are the cheapest and smallest class of fighting ship. Building them requires no prerequis…

Destroyer Ships

Cruiser

4/25/2037

Better than a Destroyer but not as good as a Battleship. Cruisers are more likely to survive a battl…

Cruiser Ships