Energy
6/13/2025
Increases the speed of your whole Fleet, so that travel time between planets and star systems is decreased.
Energy Level Modifier
Energy Level 0 = 100% Travel Time
Energy Level 0 = 100% Travel Time
Energy Level |
Travel Time |
Energy Level |
Travel Time |
Energy Level |
Travel Time |
||
1 | 91.00% | 11 | 35.44% | 21 | 13.80% | ||
2 | 82.81% | 12 | 32.23% | 22 | 12.56% | ||
3 | 75.36% | 13 | 29.35% | 23 | 11.43% | ||
4 | 68.57% | 14 | 26.70% | 24 | 10.40% | ||
5 | 62.40% | 15 | 24.30% | 25 | 9.46% | ||
6 | 56.79% | 16 | 22.11% | 26 | 8.61% | ||
7 | 51.68% | 17 | 20.12% | 27 | 7.84% | ||
8 | 47.03% | 18 | 18.31% | 28 | 7.13% | ||
9 | 42.79% | 19 | 16.66% | 29 | 6.49% | ||
10 | 38.94% | 20 | 15.16% | 30 | 5.91% |
Notes
- The travel time at each level is 91% of the time for the previous level. It is expressed as a percentage of the time needed to make the same flight at energy level 0, so a flight at energy level 1 is 91% of 100% = 91%, and level 2 is 91% of 91% = 82.81%, etc. as shown in the table opposite.
- Upgrades given by this science only apply at launch time, so fleets already in transit will not benefit until they land and launch again.
- If, when you launch, the destination planet is controlled by you, or another player in the same alliance, the flight time is always halved.
- The Race attribute Speed also affects the travel time of your Fleet.